Unity Developer

Unity Developer
Stanton IT Solutions Consultancy Services
  • Yrs of exp: 6+yrs
  • Location: Bangalore
  • Skill set: candidates must be from tier 1 or tier 2 colleges,C#,Should have worked with AR/VR and developed applications for multiple platforms and devices such as HTC Vive, HoloLens, Android/iOS mobile devices, Oculus Rift, Oculus Quest; Have used and coded wi
  • CTC: 16-18 lpa
  • Noticeperiod: Immediate to 30days
  • Interview Mode: microsoft team meetings



Job Description

    Looking for immediate to Quick joiners within 30 days notice Period only. Educational Criteria is same as that of Professional Degrees or Computer / Science Based only. Education Criteria is always B.Tech/BE/ME/M.Tech/MCA/B.Sc/BCA/M.Sc Please find below the JD for your reference for Unity Developer : 1. Unity Developer - Experience Range is 7-9 yrs • Unity wizard; extremely good with C# and you have worked with Unity and Visual Studio at least 4 years; follow the newest features and updates of Unity Editor and Game Engine. • Should have worked with AR/VR and developed applications for multiple platforms and devices such as HTC Vive, HoloLens, Android/iOS mobile devices, Oculus Rift, Oculus Quest; Have used and coded with a variety of AR/VR and tracking SDKs such as ARKit, ARCore, Steam VR, Vuforia, Oculus SDK etc.. • Experience with multiplayer back-end and networking technologies • Have experience in low level computer graphics, rendering of complex scenes, optimizing applications to achieve high frame per second count in AR/VR hardware. • Experience and understanding in UX and designing user cantered interfaces for XR. • Open to learn and adapt to new tools and techniques to create immersive experiences in multiple platforms. • Excellent at object-oriented programming; design code in a smart way before start coding which is clean, readable and easily maintainable. • Good at seeing the bigger picture, have a clear idea of how the project will evolve and can translate and break user stories into technical tasks together with the rest of the team; Not only focus on tasks but one who also keep track of and care about how the project will be resulted at the end of each iteration. • Can adapt, understand and debug code written by another person without getting frustrated. • Good with math and linear algebra; Can solve 3D problems using vector calculations. • Familiar with code versioning tools and practices (e.g. Git).

    Use your skills to move the world forward • Build next generation AR/VR products in Unity3D/C# • Work closely with the Innovation Team to conceptualize and iterate on product idea • Build with the latest mixed reality hardware (HoloLens, Vive/Rift/Microsoft VR Platform) • You will work in a small creative and international team located in different countries. • You will have the opportunity to work with newest technologies and hardware available in AR/VR field. • You should be ready to collaborate with experts from different fields such as 3D Artists, CAD engineers and presales experts and adapt your development according to the needs of industry. • You should be excited to combine game technologies with multiple industry solutions. • You should be very interested in AR/VR technologies and always following the tech news. • You should be familiar with Agile software development processes. • You should keep calm and productive under high pressure, strict deadlines and short notice requests. • You are creative, you contribute to the development and the team not only with your sharp skills but also with your new out-of-the box ideas.